--- name = "Vecs and slices" difficulty = 2 exercises = ["access.md"] --- Let's now look at some functions on [`slice`](https://doc.rust-lang.org/std/primitive.slice.html)s and [`Vec`](https://doc.rust-lang.org/std/vec/struct.Vec.html)s. Instead of manualy checking things we will follow the type system using `Option`s and `Result`s we saw earlier. > ## note > Slices (`[T]`) represent some memory space containing an arbitrary number of elements of type `T`. Since they don't have a size known at compilation time, we can only access them through pointers, commonly `&[T]` (references to slices). > ## deepening > `Vec` can be seen as [owned](https://doc.rust-lang.org/book/ch04-00-understanding-ownership.html) `[T]`, it means that every function working on a `&[T]` can work on a `&Vec`.