2025-03-11 21:41:26 +00:00

35 lines
1.2 KiB
Markdown

---
name = "Vecs and slices"
difficulty = 2
exercises = ["access.md"]
---
Let's now look at some functions on [`slice`](https://doc.rust-lang.org/std/primitive.slice.html)s and [`Vec`](https://doc.rust-lang.org/std/vec/struct.Vec.html)s. Instead of manualy checking things we will follow the type system using `Option`s and `Result`s we saw earlier.
```note
Slices (`[T]`) represent some memory space containing an arbitrary number of elements of type `T`. Since they don't have a size known at compilation time, we can only access them through pointers, commonly `&[T]` (references to slices).
```
```deepening
`Vec<T>` can be seen as [owned](https://doc.rust-lang.org/book/ch04-00-understanding-ownership.html) `[T]`, it means that every function working on a `&[T]` can work on a `&Vec<T>`.
```
```prototype
/// Add the last two numbers of the input slice.
///
/// If the slice is not large enough, return `None`
/// If it is, return the computed value in a `Some`
pub fn add_last_two(v: &[f32]) -> Option<f32> {
unimplemented!()
}
```
```example
fn main() {
assert_eq!(add_last_two(&[]), None);
assert_eq!(add_last_two(&[10.0]), None);
assert_eq!(add_last_two(&[1.0, 2.0, 3.0]), Some(5.0));
}
```